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Cocos game engine opens its full codebase
Cocos, the long-running developer of cross-platform game technology, has moved its Cocos 4 game engine from a proprietary model to full open source, a step that reshapes its relationship with ...
COCOS, the globally renowned provider of game engines and development tools fully acquired by SUD, today announced the full ...
From stellar black holes and fully explorable planets down to single grass blades, to asteroid fields, your journey will be unforgettable. Once Cosmos Journeyer has started, simply start a new game: ...
QJS is a CGO-Free, modern, secure JavaScript runtime for Go applications, built on the powerful QuickJS engine and Wazero WebAssembly runtime. QJS allows you to run JavaScript code safely and ...
How Rayman 2 "offered 2D gameplay situations in a 3D environment" to deliver the best of both worlds
Rayman, as a character, was fully created by the French game designer Michel Ancel during his teenage years. When he decided to present his Rayman video game project to Ubisoft, he brought a 150-page ...
According to India Today Science Desk, private Indian space firm Agnikul Cosmos has successfully fired dual indigenous 3D printed rocket engines in a landmark test, marking a major step forward for ...
Murillo Zerbinatto is a contributor from Brazil. He's an RPG enthusiast (with a focus on JRPGs) who has been around the world of games and content creation for more than five years now. He has a ...
Google updated its JavaScript SEO documentation for the third time this week, this time to say that "while pages with a 200 HTTP status code are sent to rendering, this might not be the case for pages ...
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