Should Bethesda use its Creation Engine for Fallout 5? The maker of one of the biggest Fallout mods says no — or that it ...
"If they have to upgrade it, that’s what they need to solve: get rid of the load screens and allow better optimization" ...
Nekias Duncan and Steve Jones check in on the now-streaking Oklahoma City Thunder, fresh off a pair of blow-out wins against ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
The team behind Fallout: London has offered some fresh insight on what to expect from it as part of C3, a big Bethesda community modding showcase, and it sounds like it'll feel much more like a new ...
Ethan Mallory recently graduated from the University of Cincinnati with a major in digital media and a minor in English. He has previously worked as a student editor for the Short Vine literary ...
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